Star Fields

This experiment was going to be used as the background of a small board game. I simulate a field of stars by using a simple seedable pseudorandom number generator (prng). The galaxy is divided into a coarse grid, and each frame, for each cell that is in view, I seed the prng with its coordinates. The first number I generate determines the number of stars in the current cell. I then use the prng to generate the properties for each star: its coordinates within the cell, its size and its color.

There is a lot of room for improvement;


You can control the camera by dragging or flicking. Scrolling moves the camera forwards/backwards. Double tapping triggers hyper speed.

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